Strategy Tips


The following tips were comprised to provide you with guidelines and to help you acquire a general idea of the game's strategy. We advise that you keep these tips in mind and apply them accordingly considering the specific situation you are confronted with. Please note that the tips are not ordered in alphabetical order.
Deck - In Kalooki 51 the deck consists of 2 standard decks of 52 cards, plus 2 jokers for a total of 106 cards, in Kalooki 51 you have the chance to receive all the cards twice including the jokers!
Drawing - Drawing the right cards when playing online Kalooki 51 (Kaluki) is the number one skill that affects the outcome of the game. When you draw a card at the beginning of the game, it is advisable that you pick up a card from the stock pile rather then the discard pile. Your online Kalooki 51 (Kaluki) opponents will find it difficult to keep track of the cards in your hand. Keeping your hand a secret as long possible is worth your while in the long run. Since the cards on top of the discard pile are cards that your online Kalooki 51 (Kaluki) opponents do not need, when drawing a card from the stock pile, you might be preventing them from forming melds.
Discard – Discard - Discarding the right cards should not be taken lightly. When discarding cards, your first priority is to rid your hand of the cards that are of no use to you. Moreover, you should throw away cards that are of no use to your online Kalooki 51 (Kaluki) opponent by simply noting which cards your opponents discard.
Pay Attention - One of the key strategies in online Kalooki 51 (Kaluki) is constant vigilance. Be aware of the cards that your online Kalooki 51(Kaluki) opponents discard and pickup. This gives you the benefit of knowing which cards your opponent is holding.

High\ Low Draws – The Kalooki 51 (Kaluki) rules require that your melds' total count reaches 51 or more before melding cards for the first time. A good suggestion is to form melds of high-valued cards so that you can reach 51.
Building – You can pick up cards from the discard pile that may be added to the melds on the table, and get rid of them by building onto the melds on the table. Be careful not to throw builders to your opponents.

Melding – Try to draw and discard cards in a manner that will provide you with a lot of opportunities to complete pairs into melds. For example: the un-melded cards in your hand are  Discarding the will leave you with more opportunities to meld the rest of cards.

When melding a Joker, it is best to use it in a run rather than a set. This way it will be more difficult for your opponents to come up with the relevant card to replace it.
Going Kalooki (Kaluki) – The main advantage of “Going Kalooki” is the element of surprise! Not to mention the fact that your opponents will be penalized with an extra 25 points. It’s very important to pay close attention to all of your opponents' moves, the cards they are drawing and discarding. Make your decision to go for Kalooki (Kaluki) based on the information you collect during the first couple of turns.
Going down – If all players have already laid down their melds in the "Meld Area", waiting for a Kalooki is too risky – go down as soon as you can.

 

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